Shadow of the Ninja Reborn Review
Release Date: August 29, 2024
Platforms: Nintendo Switch, PlayStation 5, PlayStation 4, Microsoft Windows, Xbox Series X and Series S
Series: Shadow of the Ninja
Genres: Platform game, Role-playing game, Fighting game, Adventure
Developers: NatsumeAtari, Tengo Project
Publishers: NatsumeAtari, Edigger, United Games Entertainment GmbH
Engine: Unity
“Review Copy Provided By ININ Games”
Originally released in December 1990, Shadow of the Ninja quickly became a beloved NES classic. Despite its success, it only spawned a less acclaimed Gameboy sequel, “Return of the Shadow,” and then faded into obscurity for three decades. Recently, Natsume revitalized the franchise with “Shadow of the Ninja Reborn,” which introduces a fresh artistic approach and updated animations. This reboot prompts a critical evaluation to determine if it stands out in the crowded field of remakes and whether it merits attention.
Shadow of the Ninja stood alongside Ryu Hayabusa’s “Ninja Gaiden” as a notable action platformer on the NES, though it didn’t achieve the same lasting fame. While “Ninja Gaiden” expanded into a series, “Shadow of the Ninja” did not see further development after its initial release, despite its innovative gameplay and compelling level design. This one-off success story is now set for a resurgence with a re-release that not only retains the original’s charm but enhances it with stunning HD visuals and a reimagined soundtrack. Although the gameplay remains largely faithful to the original, the enhancements bring a modern flair to the experience.
The remake by developer Edigger effectively showcases their capability to modernize the classic while maintaining its core gameplay. The story now unfolds in a futuristic setting where two ninja mercenaries aim to topple a demonic dictatorship in 2029, with the narrative and setting adjustments adding a fresh layer to the gameplay.
The graphical updates are particularly impressive, with detailed pixel art that suggests the game could have been a standout title on more advanced platforms like the Gameboy Advance or even as a digital release in the mid-2000s. The animations for the characters Hayate and Kaede are meticulously crafted, enhancing the visual experience to the extent that it occasionally distracts from gameplay.
In terms of gameplay, Shadow of the Ninja Reborn sticks close to the original’s formula, offering tight, challenging action that is somewhat more forgiving than Ninja Gaiden’s notorious difficulty. This makes it a more accessible option for both veterans and newcomers to the genre.
The remake shines by balancing preservation and innovation, presenting a compelling case for both nostalgia enthusiasts and newcomers. The additional graphical options, like scanlines and enhanced color settings, especially on devices like the Switch OLED, add to the immersive experience.
Shadow of the Ninja Reborn is a succinct adventure that can be completed in just a few hours, typical of games from its era. Despite limited diversity in character play, the dual ninja option allows for varied gameplay experiences.
Today, as Shadow of the Ninja Reborn launches, it brings a long-overlooked classic back into the spotlight, offering an exciting surprise for those who might have missed it amidst the dominant presence of Ninja Gaiden on the NES. This release is not just a nod to nostalgia but a well-executed revival that deserves a look.